On 28/09/2013, at 1:49 AM, Chris Sheffield <cmsheffi...@icloud.com> wrote:
> For anyone building their own externals (Monte?), > > I have one little external that I've created myself and am trying to update > to support iOS 7. I'm getting build errors when trying to create a device > build. Looks like a path is incorrect. Here's the relevant part of the error > I believe: > > /Applications/Xcode > 5.0/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++: > No such file or directory > linking step of external dylib build failed, probably due to missing > framework or library references - check the contents of the > <external_name>.ios file > > Is there something I can change to fix this? Is there an update to the > LIveCode external sdk? Need help asap. I'm trying to get an app update > submitted to Apple but need to get this straightened out first. I do have two > versions of Xcode installed at the moment, 4.6 and 5.0. Could that be > confusing things? And they are not located at the root of my Applications > folder. I have them in sub folders "Xcode 4.6" and "Xcode 5.0", respectively. Hmm... my build environment is pretty customised so I may not be able to help you much here. The error message is correct though there's no g++ at that path. You could try symlinking it in there... > > Also, do we need to do anything special to support 64-bit devices going > forward? Or can we even do that? Maybe it doesn't matter since LiveCode > itself is not 64-bit yet? Don't worry about it yet. -- Monte Goulding M E R Goulding - software development services mergExt - There's an external for that! _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode