Hi Geoff:

The super simple way is an oval gradient, offset from the center of the 
"planet" graphic.

The fancier way could be a group of a couple of graphics.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design

-------- Original message --------
Subject: Any super-simple way to texture a sphere? 
From: Geoff Canyon <[email protected]> 
To: How to use LiveCode <[email protected]> 
CC:  

I have 3D gravity working.
I have 3D positioning working.
I have 3D perspective viewing working (arbitrary point of view and orientation).

That means that as I approach Mars to land on it, I need some way to
present it as more than an orange circle (which is what I have now).
Any ideas on the best way to handle this?

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