Colin Holgate wrote:

> On Apr 10, 2014, at 10:05 AM, Richard Gaskin wrote:
>
>> It's only the subset of developers making proprietary works who
>> need a Commercial license, and most are doing so under a business
>> plan that brings in far more revenue than is needed to cover the
>> cost of renewal.
>
>
> Is that slightly misleading? In that all people making apps for
> either the iTunes or Mac app stores will need a commercial license,
> even if they are not creating proprietary content.

My apologies; it certainly wasn't my intention to mislead.

Yes, Apple's restrictions with their app store distribution license make it incompatible with the GPL, requiring another license to distribute to iOS for as long as Apple keeps the download limit policy in place and Apple is allowed to remain the only source of apps for that platform.

Those unfamiliar with this can find the FSF position articles and others easily enough:
<https://www.google.com/search?q=gpl+fsf+app+store>


There is likely a subset of users who wish to deploy to iOS with free-as-in-no-cost apps, for which LiveCode Commercial Edition may not provide a positive ROI.

Fortunately, for this subset of users the folks at RunRev recently introduced a new solution:

Among the other benefits of the LiveCode Membership program is a special license to deploy non-revenue-producing apps to Apple's proprietary app store:


     Free App iOS Store Licensing
     Submit named, free apps to the iOS App store.

     Perfect if you’re just starting out creating completely free
     software with the LiveCode Community edition. The Apple iOS
     App Store is currently incompatible with the GPL license, so
     while you can distribute your free software for other platforms
     such as Android, you can’t submit to the Apple store.

     As a LiveCode Member you can submit your free noncommercial app
     to us and we will provide a license that will allow you to submit
     your app "closed source" to the iOS app store.


Details on that and the other program benefits are here:
<http://livecode.com/membership/>

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 Follow me on Twitter:  http://twitter.com/FourthWorldSys


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