On 2016-04-13 22:46, Richard Gaskin wrote:
Ralph DiMola wrote:

It works in a library stack. In fact it also catches IDE errors.

Thanks.  I found the culprit:  I hadn't yet turned off "Debug Mode"
(still don't know why the default is to create yet one more difference
between IDE and runtime, but oh well...)

Perhaps because the assumption is that most people when using a dev tool will actually want interactive debugging by default ;)

That being said, there is a bughancement (I can't quite decide whether it should be considered a bug or not - it is how the engine's debugger has always worked after all) here to have throwing of errors work the same way in the debugger as other dev tools. i.e. The debugger should break when a throw occurs, but then not actually interrupt normal processing when you continue to execute.

Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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