A moment ago I wrote: > Unless you have some other factor at play there, changing the value > of any property not related to an action should never be needed, and > should be considered a bug.
The first clause is key there. I haven't spent much time with iOS yet, and perhaps there's a bug in LC's engine for that platform, but on Android (and all desktop engines) LC responds to single-clicks/taps instantly as expected.
Could it be that you have a mouseUp handler, perhaps in a library somewhere, that attempts to differentiate single- and double-clicks for a given object?
If so, my earlier notes about the noun+verb interaction semantics may be either helpful or irritating depending on your mood <g>, but moreover reducing the doubleClickInterval below the default OS threshold would result in confusion for the user, in which double-clicks happen far less frequently than they've become accustomed to.
I would review your libraries first, and if you have no mouseUp handlers waiting for the doubleClickInterval then I'd file a bug report.
-- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web ____________________________________________________________________ ambassa...@fourthworld.com http://www.FourthWorld.com _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode