Do you have something on these lines?:

“on preopenstack
   if the platform contains "iphone" then iphoneUseDeviceResolution true
end preopenstack”


> On May 10, 2017, at 7:38 AM, Jonathan Lynch via use-livecode 
> <[email protected]> wrote:
> 
> I just tested Augmented Earth on my iPhone. I was thrilled that webgl works 
> in the browser widget with the right standalone settings.
> 
> However, I was a bit distressed to see raggedy edges on round-radius buttons.
> 
> What object should we use to have scalable buttons that look good on all 
> platforms?
> 
> 
> Sent from my iPhone
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