Yes, but what if you want to update the launcher itself? Maybe I have made my 
‘splash’ stack too rich in function, but I can easily see it needing revision. 
Because of this, I’m thinking of altering the structure of the app so that the 
update code is more or less all that is in the standalone recognised by the 
operating system, and all other stacks (including 90 percent of the original 
splash stack) are simply downloaded after the decision whether to update is 
made. Or is this stupid?

Thanks as ever for your reply.

Graham

> On 10 May 2017, at 19:08, J. Landman Gay via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> On 5/10/17 8:10 AM, Graham Samuel via use-livecode wrote:
>> I have already got the idea of the text file and the test you
>> mention. I now have to experiment with the “open invisible” approach.
>> I have had so many problems with the IDE when trying to open two
>> stacks with the same name (it’s impossible AFAIKR - because LC
>> doesn’t have any hierarchical concept of stack names).
> 
> I put the update code into the standalone launcher, and run it before it 
> opens the data stack. That way you don't have two data stacks at the same 
> time.
> 
> -- 
> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
> HyperActive Software           |     http://www.hyperactivesw.com
> 
> 
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