The original issue that influenced this one was how to provide a larger hit
zone on an SVG widget. How would this property work for that?
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On September 26, 2017 6:56:56 PM Richard Gaskin via use-livecode
<use-livecode@lists.runrev.com> wrote:
Colin Holgate wrote:
> The way that this problem is handled in sort other tools is to have a
> definable hit area for each control (usually those would be buttons).
> You can set the idle, over, and pressed versions of the button’s
> image, and also you can set the hit area image.
>
> LiveCode already has a way to do most of that, couldn’t the hit area
> be another entry I the inspector’s icons section?
This seems like a viable option, easy to use for a wide range of
use-cases and presumably within reasonable cost for the engine team to
implement, since it would be a variant of the existing code used to
calculate hit regions from the alpha channel.
--
Richard Gaskin
Fourth World Systems
Software Design and Development for the Desktop, Mobile, and the Web
____________________________________________________________________
ambassa...@fourthworld.com http://www.FourthWorld.com
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