Hi Ralph,

>>>>Will iPhone X users be able to see and install current LC apps from the
iStore?
Yes, I don't see a reason why not to.

>>>>If so what icon/screenshots will they see?
You mean in the AppStore? I guess the screenshots you would have submitted.

>>>>>Also when installed what icons/splash screen will the iPhone X use?
If you don't provide a splash screen for a newer screen size (in your LC
app), then the OS presumes that your app hasn't been updated to support
that screen resolution
and so runs it in a compatibility mode at the largest size you do have a
splash screen for. You can try it on the iPhone X simulator to see how your
app will look like.

Hope this helps,
Panos
—


On Mon, Nov 6, 2017 at 4:08 PM, Ralph DiMola <rdim...@evergreeninfo.net>
wrote:

> Panos,
>
>
>
> Thanks!
>
> Will iPhone X users be able to see and install current LC apps from the
> iStore? If so what icon/screenshots will they see? Also when installed what
> icons/splash screen will the iPhone X  use?
>
>
>
> Ralph DiMola
>
> IT Director
>
> Evergreen Information Services
>
> rdim...@evergreeninfo.net
>
>
>
> *From:* panagiotis merakos [mailto:merak...@gmail.com]
> *Sent:* Monday, November 06, 2017 11:02 AM
> *To:* rdim...@evergreeninfo.net
> *Cc:* How to use LiveCode
>
> *Subject:* Re: Xcode 9.1 support
>
>
>
> Hi Ralph,
>
>
>
> No, unfortunately 8.1.8 RC-1 will not have support for this. I have filed
> an enhancement request so as we add that in the future.
>
>
>
> http://quality.livecode.com/show_bug.cgi?id=20641
>
>
>
> Best,
>
> Panos
>
> --
>
>
>
> On Mon, Nov 6, 2017 at 3:37 PM, Ralph DiMola <rdim...@evergreeninfo.net>
> wrote:
>
> Panos,
>
> Thanks for the update! Will 8.1.8 RC-1 have iOS support for iPhone X icons
> and splash screens?
>
> Ralph DiMola
> IT Director
> Evergreen Information Services
> rdim...@evergreeninfo.net
>
>
> -----Original Message-----
> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On
> Behalf
> Of panagiotis merakos via use-livecode
> Sent: Monday, November 06, 2017 6:55 AM
> To: How to use LiveCode
> Cc: panagiotis merakos
> Subject: Re: Xcode 9.1 support
>
> Hi Henry,
>
> Xcode 9.1 support will be added in LiveCode 8.1.8 RC-1, which we plan to
> release within this week.
>
> Best regards,
> Panos
> --
>
> On Wed, Nov 1, 2017 at 7:03 PM, hlowe via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> > There has been a serious performance issue (related to OpenGL) with
> > the iOS simulators under Xcode 9.0, to the point that they are so slow
> > as to be unusable for testing. This has been widely commented on
> > elsewhere and is not an LC-related problem.
> >
> > This issue is now fixed in Xcode 9.1, released today. However LC 8.1.7
> > (stable) does not support Xcode 9.1. When I try to point LC 8.1.7
> > towards Xcode 9.1 is declines to link, claiming "The chosen folder is
> > not a valid iOS SDK".
> >
> > Do we need an update to obtain compatibility with Xcode 9.1? If so,
> > would it be possible to get this out soon as I have had to  suspend
> > testing of iOS apps under development because of the simulator issues
> > when using Xcode 9.0 and 9.0.1.
> >
> > Thanks,
> >
> > Henry
> >
> > Ascriva Healthcare Informatics
> >
> > https://www.ascriva.com
> >
> >
> >
> >
> >
> > --
> > Sent from: http://runtime-revolution.278305.n4.nabble.com/
> > Revolution-User-f278306.html
> >
> > _______________________________________________
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