Hi friends,
see subject...
I have a folder with a command line utility, one for Mac and one for Windows.
I put this into a folder in -> "specialfolderpath("resources") & "/theCLI"
adn add it via "Copy files" to my standalone.
Folder structure
theCLI (folder)
play ## Mac version
play.exe
an_important.dll
Now after I built a standalone, Windows worked fine, but nothing worked on my
Mac?
Usdually it is the other way round ;-)
So I took a look at the Mac application package and found that the standalone
builder
had put the Mac version of the CLI into the ENGINE folder in a "copy?" of the
original folder
but only containing the Mac version? 8-)
In the standalone:
specialfolderpath("engine")
theCLI (folder)
play ## Mac Version
specialfolderpath("resources")
theCLI (folder)
play.exe
an_important.dll
This is very clever of the engine on one side, but very stupid on the other!?
What gives?
So if I now access that CLI in scripts in the standalone via
specialfolderpath("engine")
everything works as advertized, but this cannot be the real McCoy, does it?
Now the thing does not work in the IDE unless I script also to differ between
IDE and standalone, no big fun really, sigh.
Tested with LC 8.1.9 stable and LC 9dp 11.
Bug or (very undocumented) feature?
Or just a egomaniacal behaviour of the engine?
Any hints, comments and whatnot very appreciated! :-)
Best
Klaus
--
Klaus Major
http://www.major-k.de
[email protected]
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