Given that my rant was open ended… Richard is a little more nuanced, thank you for that…
Agreed, a subset of what is "required" to be in the engine to meet modern expectations would help. For the rest, we could build them ourselves. This we cannot build ourselves…. I would put " smooth seamless, motion graphics" -- card transition, swiping, scrolling, moving objects around, easing etc. -- "some # frames per second" -- as number one animationEngine does a good job, by it is still pixel by pixel. BR Richard Gaskin wrote: But in the meantime I can understand why both newcomers and experienced LC devs alike are asking for things like this. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode