Dear Chipp,

Many thanks for your posting!

check out

put img 1 into img 2

this way you don't have to 'unpack' them

If you're using tranparent images, you may have to:

set the width of img 1 to the width of img 2
set the imagedata of img 1 to the imagedata of image 2
set the alphadata of img 1 to the alphadata of image 2

Your suggestion is along the same line as the suggestions given by Jan and Terry, which were all extremely helpful. Indeed, I went the way of setting imageData and alphaData, and that works quite well. One little word of advice to others who need to implement this: set the alphaData BEFORE setting the imageData, otherwise for some reason the screen does not redraw properly using the new alphaData information...

I spent a lot of time working with images recently (butongadget)

I also recently wrote a 'skinnable' application and had to work around many
of the same issues.

Wow! Wonderful! Perhaps you could give me a few pointers? For instance: are your 'skin' files actually stacks? - it seems that this is the best way to go about saving all the image and metadata information in a single file... Also, how do you then change the file TYPE of the skin stack, and how do you associate a custom file icon with that icon type on the Mac?

Once again, many thanks for all your suggestions!

Kind Regards,

--
Igor de Oliveira Couto
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