From: "Jez" <[EMAIL PROTECTED]> wrote:

PlayStopped is also fired when you set the filename of the player to a new
file (resulting in an infinite loop), and when the stack is closed, though
intruigingly is NOT fired when you invoke a "stop player" command! How can I
safely capture the end of a song being played ?
It seems there are lots of ways to handle this. Here is what I did in one stack:

lock messages
set the filename of player 1 to theFilePath
unlock messages

The "lock messages" command stops any associated messages from being sent, including "playstopped", and has the advantage of not requiring any conditional checks.

--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software | http://www.hyperactivesw.com

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