Thanks, Bill.

Quite interesting; and, certainly, worth investigating in depth by any who wish to use "random" numbers in their work. Probably still not "really" random; but, using such huge sets from which to draw, probably as close as we'll ever get.

Joe Wilkins

On Dec 15, 2007, at 9:07 PM, Bill Marriott wrote:

That is the point of the article...

http://www.runrev.com/newsletter/december/issue39/

The random.org site uses variations in atmospheric noise -- an external, physical, unpredictable, and truly random phenomenon -- to generate its numbers. The article describes a simple way to make use of this site within
Rev; Mark's library provides a more sophisticated way (that is also
friendlier to the service).

Joe Lewis Wilkins wrote ...
I've been under the impression from everything I've seen and read that
there is no such thing as a "true" random number, regardless of  what
language is being used. It just can't be done. That's what the experts in
Vegas have to say; I'm pretty sure!

On Dec 15, 2007, at 7:53 PM, Bill Marriott wrote:

Hey this is great stuff, Mark! Thanks for letting the community know
about
it.

Mark Schonewille wrote...
a simple library that works with Random.org is available for download
at
<http://economy-x-talk.com/developers.html>. This is an easy way to retrieve true random numbers with Revolution. You can find it at the
bottom of the page.



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