Hi Tiemo,
That won't work, because the window maybe be smaller or larger than
the player. The change in window size may even be larger than the
height or width of the player, causing the player to vanish
altogether. Try this instead:
put the topleft of player "myPlayer" & comma & the width of this cd -
32 & comma & the height of this cd - 32 into myRect
set the rect of player myPlayer to myRect
--
Best regards,
Mark Schonewille
Economy-x-Talk Consulting and Software Engineering
http://economy-x-talk.com
http://www.salery.biz
Benefit from our inexpensive hosting services. See http://economy-x-talk.com/server.html
for more info.
On 25 jul 2008, at 14:34, Tiemo Hollmann TB wrote:
Hi Mark,
I resize by the absolute diff of the windwow resize, like:
on resizeStack pNewW,pNewH,pOldW,pOldH
put pNewW - pOldW into tWDiff
put pNewH - pOldH into tHDiff
put item 1 of the rect of player "myPlayer" into tL4
put item 2 of the rect of player "myPlayer" into tT4
put ((item 3 of the rect of player "myPlayer") + tWDiff) into
tR4
put ((item 4 of the rect of player "myPlayer") + tHDiff) into
tB4
set the rect of player "myPlayer" to tL4,tT4,tR4,tB4
so the resize works to the right and bottom
any idea?
Thanks, Tiemo
-----Ursprüngliche Nachricht-----
Hi Tiemo,
That must be a mistake in your script. Do you calculate the sizes
relative to the window size or do you calculate the change in window
size as a percentage and use that to change the sizes of your
objects?
I would always calculate the size of objects relative to the window
size.
Perhaps you could post your resizing script?
--
Best regards,
Mark Schonewille
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