Hi Ian,

Hi

I have a stack, the purpose of which is to simulate a circle turning
one revolution horizontally.

To achieve this I have a button designated as a marker which moves
along the path of a cycloid.
At the same time I have a graphic of a circle moves along a horizontal line.
Both objects when moving should simulate the turning affect.

Having set up the curve and line as graphics, each with 64 points, I
put the following code into a button
--------------------------
on mouseUp

  set the lockmoves to true

  move  button "marker" to the points of graphic "myCycloid"  in
2500 milliseconds
  move graphic "myCircle" to the points of graphic "myLine" in 2500
milliseconds

  set the lockmoves to false

end mouseUp

the magic phrase is "without waiting" :-)

on mouseUp
  set the lockmoves to true
move button "marker" to the points of graphic "myCycloid" in 2500 milliseconds without waiting move graphic "myCircle" to the points of graphic "myLine" in 2500 milliseconds without waiting
  set the lockmoves to false
end mouseUp


Best

Klaus Major
[EMAIL PROTECTED]
http://www.major-k.de


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