Hi, Luis, many thanks for these pointers with really useful information! :-)
Thom, you made very good points that i should ponder. Many thanks for making available your iTunes Library Suite! :-D About web based Interactive Fiction, look at this fine example: http://www.questml.com/quests/static/legend/start.htm Andre, i have not Revolution Media or this template stack for creating interactive fiction games (like myst) but will be great to look a completed example of a game made with this template stack. Richard, many thanks for your kind words and i will like to be more experienced to create this kind of application in such way, that users could expand and enhance it without too much difficulty or intervention. This project require a well though roadmap with several realistic milestones and many brains well coordinated... Does anyone interested in creating this software could create such roadmap? The kind of challenges that i could foresee in this project: Should this software exports to html pages and other Interactive Fiction formats (like QML, Inform, TADS, etc...) or only work with Stacks? While i was investigating this topic, i noticed that some of the editors and players for these languages are Java and PHP based, so there is an oportunity for creating interpreters and editors in Runrev that could do the job using less resources with better user interface. Thanks again for your help! alejandro -- View this message in context: http://www.nabble.com/Interactive-Fiction-with-Runtime-Revolution-tp20462364p20494657.html Sent from the Revolution - User mailing list archive at Nabble.com. _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
