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Message: 8
Date: Thu, 2 Apr 2009 14:52:04 +0100
From: David Bovill <[email protected]>
Subject: Creating complex graphic objects
To: How to use Revolution <[email protected]>
Message-ID:
        <[email protected]>
Content-Type: text/plain; charset=ISO-8859-1

I've a couple of shapes that I need to create for an app that lend
themselves to the use of the graphic control - because I want them at
various sizes and also because they use "markers" on a graphic shape. The
problems is the complexity of tweaking the points by hand. I know of
experiments importing geometry from apps like Illustrator - but was
wandering if anyone has any examples / a library of shapes or techniques to
make this easier?

For instance the shapes I need are "stars" - that I can dynamically colour.
By roughly drawing a star and then:

set the editmode of the selectedobject to "polygon"

I can tweak the shape manually which helps a lot.

But when it comes to more complex structures it would be good to draw them
in illustrator and import the geometry.

For instance - I also want to create circles with variable numbers of evenly spaced marker points(iIdeally the arcs would have arrows on them to indicate a clockwise flow). It would be "nice" not to have to create these as images at different scales and import them from an external app - but AFAIK its not
really practical at the moment. Any suggestions?

P.S.

Turtle Graphics is simpler but here is another way:

Use the following script to create a circle:

on mouseUp
   set the style of the  templateGraphic to "line"
   if there is no grc "circ" then create grc "circ"
   put 100 into tR -- the radius
   put 0 into tA -- the angle
   put 100 into tNumPoints--or whatever you need for your resolution
   put round(360/tNumPoints) into da
   put the loc of this card into tLoc
   put item 1 of tLoc into x0
   put item 2 of tLoc into y0

   repeat tNumPoints
      put tR * cos(tA*pi/180) into x
      put tR*sin(tA*pi/180) into y
      put round(x0+x) & comma & round(y0+y) & cr after results
      add da to tA
   end repeat

   set the points of grc "circ" to results
end mouseUp

Then take the points of the circle (in the variable results) to extract say the 10th and 14th points. Create a new graphic using these two points and set the end arrow to true. Do this periodically throughout the repeat loop--every so often pick a pair of points, create a new grc and set the end arrow to true.

Voila, a circle with arrows.

Jim Hurley

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