Recently, Josh Mellicker wrote: > I have read of some developers putting stacks offscreen, or sizing > stacks so they extend offscreen substantially. > > Are there dangers? > > I know if some OpenGL calls exceed the resolution of the video memory, > crashes can result. Does anyone know if there is a limit to how far > you can put a stack offscreen?
Don't think so. Have used -10,000 without problem, but never really tested if there is a limit. The bigger issue is getting Rev to honor the off-screen position, but then again, I do a lot with custom windowshapes, so that might be part of it. Would expect "normal" windows to be OK. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
