Hi Lynn,
I'd be interested in testing - and if the features were
something that would interest / integrate with architectural
modeling environments / import / export / display then we'd
be interested in becoming founders.
Soon Ill have a couple of downloadable samples to show. There is an
existing
engine (C++ based) that we are porting to work with Revolution. The
engine
itself is bursting with feature goodness, but we need to prioritize
what
will be included in a 1.0 release.
We've already decided that the licensing model will be subscription
based,
ie with a purchase, you'll get upgrades for 12 months after you
purchase.
Founders "time" will start when we release 1.0, even though they
will be
able to work with it much more prior to the 1.0 release date.
I should have some more news to share later in the week - won't be
long :-)
could you tell us a BIT more about this external, please? :-)
What can one do with it?
Create 3D objects/worlds from within REV?
Or control the "playback" of a premade 3D file?
Or what else?
Best regards,
Lynn Fredricks
President
Paradigma Software
http://www.paradigmasoft.com
Best
Klaus
--
Klaus Major
http://www.major-k.de
[email protected]
_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution