Hiya,
I'd be a little careful here as there's no threading in Rev.
Cheers,
Luis.
On 16 Jun 2009, at 18:15, weslyn whitehead wrote:
This is awesome and has made my day i was just about to post about
how to
intergrate revolution into a c++ engine so i can use it as the
scripting
language for my game.
I can't wait to here more!!@
-Docwes-
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