Hiya,

I'd be a little careful here as there's no threading in Rev.

Cheers,

Luis.


On 16 Jun 2009, at 18:15, weslyn whitehead wrote:

This is awesome and has made my day i was just about to post about how to intergrate revolution into a c++ engine so i can use it as the scripting
language for my game.
I can't wait to here more!!@

-Docwes-
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