On Jun 30, 2009, at 7:39 PM, Jerry J wrote:

Here's a different approach - a recursive algorithm that is very compact. Its only the fastest of the examples when very few pixels differ, but it hangs in there pretty well throughout. I had no idea how it would do - its very heavy on handler calls and I wondered if it would hit the recursion limit (which is what?).

Answering my own question in 15 seconds with the docs, the recursionLimit is a settable property with a default that I'm not worried about approaching in this situation (!).

Jerry (d'oh) Jensen

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