Jim wrote:

>I'm happy and surprised this works for you. I have modified it so
>that it works for polygons of arbitrary number of sides and re-posted
>it at

>http://home.infostations.net/jhurley/

>under the title: Colliding polygonsRevised.rev

>Let me know if  this  works  for you.

>You can speed up or slow the motion of the polygon by changing the
>values of vx and vy.

>Jim

Thanks a lot for sharing this. :-)
It works pretty well. I hope I can get a in depth look at it next week.
(Still have to finish my current Project and only three days left...)

Regards,

Malte

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