George C Brackett wrote:

One way to enable students to produce information-handling projects
for themselves (where information is entered, stored, edited,
deleted) would be giving them an environment where the URL of the
revlet is passed by parameter to the revlet code, and including a
pre-written 'save' command in a project starter stack that can write
the information to a text file at the revlet's URL. A big help would
be to alter the standard test HTML so that the embed code passes that
information.

Is it possible to change the test HTML generated by revMedia?

Sure, and you can do that yourself easily. The HTML file is created in the same folder as your revlet after you do a build. Just alter that.

You need to add a parameter to the javascript section. You can name it whatever you want, and give it the value of the URL where you will be storing the revlet on the server. Then in your stack, call "the revletParams of this stack" to get a list of all those parameters that the javascript has passed.

For example:

<object classid="CLSID:B2EC94AF-4716-4300-824A-3314BF23664A" width=640 height=480>
        <param name="src" value="myMain.revlet"/>
        <param name="stack" value="myMain"/>
        <param name="requestedName" value=""/>
        <param name="instanceID" value=""/>
        <param name="myPath" value="http://www.mydomain.com/myrevlet.revlet"/>
        <embed type="application/x-revolution"
                src="myrevlet.revlet"
                width=640 height=480
                stack="myMain"
                requestedName=""
                instanceID=""
                myPath="http://www.mydomain.com/myrevlet.revlet";
        ></embed>
</object>

For saving, you'll need to use scripts that act like desktop apps; the revlet's defaultfolder is on the user's local hard drive, not on the server. You can think of revlets as mini standalones, for the purposes of file paths. You'll need to use an FTP URL that includes a user name and password if you want to write to the server.

--
Jacqueline Landman Gay         |     [email protected]
HyperActive Software           |     http://www.hyperactivesw.com
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