Hi John, I downloaded and run your stack. It's really interesting the pattern that produce the randomizing button on the vector graphics.
Probably I found a bug: Click the button to randomize the graphics points. Then, while the Rounded graphics are following the paths, MOVE the randomized vector graphics. In this computer, the stack area becomes blank. Everything dissapear until the movement of both Rounded graphics finish. John, I suppose that these objects are not a distraction or eye candy, so What is the purpose of having many random objects moving? Notice that Scott Rossi website's (TactileMedia) have stack examples of many objects moving and bouncing against boundaries and against themselves. Alejandro John Patten wrote: > > Looking for a strategy to implement random animations, and then have > the animated objects interactions result in additional data...these > animations would be part of simulations for students. > [snip] > -- View this message in context: http://n4.nabble.com/Simultaneous-Animations-tp947993p948034.html Sent from the Revolution - User mailing list archive at Nabble.com. _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
