Len Morgan wrote:
This should be so simple but I can't get the instructions in the documentation to work:

What I'd like to know is what handlers are available to a button. This would include not only scripts I've written for the button but also the ones that Rev has builtin (like mouseUp).

Open the dictionary, and in the panel at the left under the Objects category, click "Button". That lists all relevant button info.

It would be really cool if I could get any handlers along the way like in groups, cards, stacks that this button (or whatever control for that matter) is contained in/on.

The message hierarchy only works in one direction, starting from the object that first receives the message and moving on toward the engine. That means that you can't easily retrieve messages sent to an object farther along the hierarchy unless you specifically use a "send" command to re-route it, or insert a frontscript to catch it before anything else does. Behaviors are the single, limited exception; they push a message "backward" to a subscribing object, but after that the message goes through the hierarchy normally.

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Jacqueline Landman Gay         |     [email protected]
HyperActive Software           |     http://www.hyperactivesw.com
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