Len Morgan wrote:
I wish this were so but while there are some messages there, many are missing. For example, I'm not sure why "socketClosed" is listed under Object->Button but "mouseUp" is not. The "messages" entry does have mouseUp but doesn't tell me it's sent to buttons. What I guess I need is all of the entries from the messages category that apply to buttons (for example). Is there a way to get this?
It looks like the intent was to show the properties and messages that apply specifically to each object. Since (most) messages can go to any object, the rest apply to all. I'm not sure about the socket commands though, that does seem odd. And you're right, there's stuff missing, so I'm not sure you can get an exhaustive list from the dictionary, though most of it's there.
What I was suggesting was a way to map a message from, for example, a button to a group to a card to a stack to a library to the engine (with maybe a front and back script if appropriate).
Well, there's the executionContexts property, but I'm not sure it will do what you want.
-- Jacqueline Landman Gay | [email protected] HyperActive Software | http://www.hyperactivesw.com _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
