Richmond wrote:
Pardon my naivety; but I thought the whole point of the geometry manager (which, I admit, I have never used) was so that stacks / standalones could be made that were effectively resolution independent, scaling all their objects proportionally to occupy whatever "real estate" was offered by the end-user's monitor.
Not exactly. It allows you to reposition objects in the stack when the user changes the stack size by dragging the resize box. Without geometry management, enlarging a stack will just add blank areas at the right and bottom of the card; making the stack smaller will clip objects in those areas.
-- Jacqueline Landman Gay | [email protected] HyperActive Software | http://www.hyperactivesw.com _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
