Richmond wrote:

Pardon my naivety; but I thought the whole point of
the geometry manager (which, I admit, I have never
used) was so that stacks / standalones could be made
that were effectively resolution independent, scaling
all their objects proportionally to occupy whatever
"real estate" was offered by the end-user's monitor.

Not exactly. It allows you to reposition objects in the stack when the user changes the stack size by dragging the resize box. Without geometry management, enlarging a stack will just add blank areas at the right and bottom of the card; making the stack smaller will clip objects in those areas.

--
Jacqueline Landman Gay         |     [email protected]
HyperActive Software           |     http://www.hyperactivesw.com
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