From a posting on my company blog. Some points made with help and ideas from 
this list. Thanks to you all.

-------------------

Apple really is a remarkable company. Without a doubt, they provide flagship 
innovation and thought leadership for the rest of the industry and the world 
(Google, are you listening?). This was again demonstrated yesterday in their 
very cogent and finely tuned presentation of their new best of breed MacBooks.

Lost among the hoopla of the new sleek laptops, and preview of new Apple apps 
and OSX Lion are a couple announcements which maybe larger issues than first 
they seem.

The more obvious of the two is the announcement of the new Mac AppStore, where 
customers will be able to purchase Mac desktop apps directly from Apple. I 
actually predicted this earlier this year on a forum, which when you stop and 
think, it's no big deal as this is pretty much a no-brainer marketing decision 
by Apple. 

On first look, this would seem a natural extension to the iOS AppStore which 
has been hugely successful-- specifically for Apple. On closer examination, 
many customers are non-plussed regarding the iPhone app store, with it's lack 
of features, focussing only on the top selling few apps-- even though Apple 
claims hundreds and hundreds of thousands of apps available. One problem, just 
try finding a specific app. There's no keyword indexing in the AppStore, so 
unless you know the name of the app you want to buy, you're sadly out of luck. 
The proverbial needle app in the haystore.

The Mac AppStore and it's inevitable downward price pressure along with Apple's 
30% split spells problems for developers, especially considering Apple has only 
20% marketshare in the US, even less in the world. This is certainly not like 
the iPhone, where Apple is the big gorilla and there is a captive audience. 
Furthermore, developers like myself are used to creating apps which can be 
updated quickly and on OUR schedule, not Apple's. Not to mention Mac AppStore 
developers will have to use Apple's licensing and copy protection schemes. Ugh. 
Oh, and did I mention you also have to pay Apple a developer fee? So, they can 
sell YOUR software? Sheesh.

Also of issue is the simple fact Apple has a history of changing once, then 
twice, then anytime they like, their own licensing and submission policies. So, 
a developer may find an app they have been working on and updating for years is 
no longer allowed, because it conflicts with some new licensing policy just 
announced. Or even worse, you're declined for conflicting with a not yet 
announced Apple software product, or not using the right compiler, or you have 
the wrong politics. Sadly, it all HAS happened before.

Also I've read Apple will provide the terms under which you can talk about the 
features of your application, only just don't mention it will run on other 
OS'es. And speaking of talking about the Mac AppStore, if you're a developer 
you can't. The NDA prohibits talking to anyone about it. Draconian? You decide.

Of course the counterpoint to all of this is you don't have to sell through the 
Mac AppStore. At least not for now. But, I would ask how long before you'll 
have to jailbreak your own Mac to run "third party apps?" Don't laugh. No one 
was laughing when in one fell swoop this past summer Apple wiped out thousands 
of developers and their chosen tools with a single paragraph change in their 
license. The Mac AppStore is Step One. Just like hardware and software, the 
policies are migrating from Mac to iPhone to iPad and now back to Mac. Steve 
actually drew it up just that way during the presentation. The theme was "Back 
to the Mac."

And now for the second issue, the lack of a FaceTime app for PC's. So, in case 
you don't know, Apple created this very cool futuristic Dick Tracy application 
called FaceTime, and it allows those with an iPhone 4 to be able to video chat 
with each other, as long as they are on a WiFi network. This is cool.

Earlier today, Apple announced FaceTime for Mac. But not for PC. I'm wondering 
about the implied message here? My take is Apple is creating a strong case Mac 
users should buy iPhones and video chat with them, but if you're a PC user, 
your options are limited. Perhaps people will start to associate iPhones only 
for Mac users, which surely is detrimental to Apple and leaves the door wide 
open for Android and others. Of course this assumes Google could one day get 
their act enough together to actually compete technology-wise with Apple. 
Perhaps a pipe dream. Just like an Android iPad killer, I'll believe it when I 
see it.

Congrats to Apple on another superbly crafted and slick presentation. Lots of 
cools stuff. Thankfully I'm not wearing my Gruber Googles.    
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