On Wednesday, July 16, 2003, at 08:52 AM, curry wrote:


It's true....

When making a game, I noticed that the background music (played by QT players) dropped out when I started playing and moved the character. I was puzzled, and finally noticed that when a sound played at exactly the same time as the music started, it didn't drop out, so I used that as a workaround--playing a small sound whenever I started music.

...
Curry


Curry,


Did you try trapping for the arrow key at the stack level?

I found I had to intercept the arrow key messages or Rev
thought I wanted to advance to the next card.  Trapping
the message first fixed the problem.

Rick Harrison


_______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to