On Thursday, July 17, 2003, at 05:31 PM, Edwin Gore wrote:

I don't think that they can honestly say that the studio product allows you to create applications for all supported platforms, since it's impossible to TEST the applications without using another one of the products.

You have a point, but: show of hands -- who here has built an app for another platform without ever testing on that platform and had it just work?

I've had minor cosmetic issues show up (dodgy fonts, windows drawn with a default background colour other than I expected) but I was able to fix these on the Mac - no windows IDE required.


And who has had the exact opposite experience; serious platform-specific issues that required working on that platform to fix?

I found that there was a problem with pathnames to quicktime files that only appeared under windows (it was in version 1.1.1 and I can't remember the details now). But suffice it to say that if I hadn't been able to debug the software under windows, it would have been *very* much harder to figure out what the problem was and code around it.


You can build for OS X on other platforms, just not for OS <=9. Obviously this issue is getting smaller as time passes.

But there are still a lot of people using OS9. Would you really want to unnecessarily cut them off from your potential audience? If you have to pay $800 more to be able to debug the software on OS9 when you're working on OSX then I imagine a lot of people just won't bother, so you won't get an OS9 version of the software. Personally I'd hate the loss of the ability to debug on any platform.


--
Phil Jimmieson  [EMAIL PROTECTED]  (UK) 0151 794 3689  (Mobile) 07976 983164
Computer Science Dept., Liverpool University, Chadwick Building, Peach Street
Liverpool L69 7ZF              http://www.csc.liv.ac.uk/~phil/
  I used to sit on a special medical board... ...but now I use this ointment.
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