On Friday, August 8, 2003, at 11:30 AM, Howard Bornstein wrote:


The problem is that, for example, if I set the timer to chime every hour,
I am losing about 5 seconds each time I cycle through. Originally, this
was because I had the play "chime2.wav" command before the send reminder
command. So it would play the chime, which takes several seconds, before
resetting the time.

The send is based on the date and time. Though you specify it as a delta, you are really creating a message that is readied for execution at a time.


Because of that you want your chime to be based on the time.

I think someone has suggested a method in which you poll the clock ever second.

Another is to calculate the delay in the send based on the time. Calculate the seconds of the date/time you want the chime, chimeSeconds. Then do something like this:

send "reminder" to me in long seconds - chimeSeconds seconds.

Keep that short and quick.

Dar

************************************************************************ ****
Dar Scott Consulting http://www.swcp.com/dsc/ Programming Services
************************************************************************ ****


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