Howard Bornstein writes:

have you tried using a player object instead of an audioclip?

I prefer the audio clip because I can embed it within the App. The Player object requires an external file (correct me if I'm wrong).


Do you think the audioclip could be causing the timer to pause while it's played?

So, try commenting-out the audioclip and run your routine. If the timer is OK, it is probably the audioclip interfering. If the timer is not OK, look elswhere for the "time bandit".


miscdas




Regards,

Howard Bornstein
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