Ken,

My app runs on OSX and XP (probably other Windows, as well). I haven't compiled it for OS9 yet but I know it will work there, as well.

I use a QT Player object for referencing ".mov" and ".wav" files. Now, I know that may seem like a bizarre combination but I remember reading somewhere that Windows likes ".wav" files better than ".aiff". I could use QT ".mov" files containing only an audio track but there are enough apps on Mac and Windows that will produce (or export) a ".wav" file and Rev seems to like them on both platforms. As I indicated in an earlier post on this topic, it makes it a bit easier for my clients to generate such files and replace older audio files with the newer ones. Not insisting on the audio being a ".mov" makes it easier for everyone.

Regarding your installer question: Absolutely. I have been using InstallCreator for Windows (www.clickteam.com) which is free (if you don't mind the last screen of the install displaying their name and website info). While I haven't used it enough to claim any expertise, it does have the appropriate capabilities to replace files (with or without asking for user approval). I'm not sure yet about -replacing- an entire folder (sub-directory) but it will do the files contained therein (and/or create a folder if it's not there).

And that brings us, full circle, back to the original topic of the post: Where to store image data.

There are so many up here who provide useful info to me that I don't remember who recommended keeping the interface and the code separate. I'll add my 2 cents: Keep the images, movies, and sounds separate, as well. The obvious benefit is that your stack won't have to load 'em all when it loads (so no out-of-memory problems); the other benefit is what we've been discussing: The ease of replacement should the need arise.

As for Rev using a ".wmv" file in place of a ".mov"...I don't really know. According to how I've interpreted the documentation, once a stack references a QT Player object, QT loads (if it's available). How would you show a movie without a Player object? And once QT loads, why use anything else? (Of course, it is possible that I've misinterpreted the docs yet again.)

Regards,
Barry

On Friday, Sep 19, 2003, at 20:25 America/Denver, Ken wrote:
your best advice to
your customers is to stick with the "standard" QT movie (assuming you
want to give them the info on how to change the movies displayed at
particular points in your app by dropping new, properly-named movies
into the 'data' folder).
----------
OK, so you're saying to stick with .mov files, which willl display movies
and/or play sounds saved in that format.


So, assuming the Windows user has some reasonable version of QT aboard,
could an installer be built to automatically put a new downloaded movie into
the proper folder?


This is an area I know relatively little about, especially with Windows/PC.

Actually, most Windows users have MS MediaPlayer aboard, don't they? What
files can I make that are compatible with MediaPlayer? Will Rev players use
MediaPlayer?


TIA,
Ken N.

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