[EMAIL PROTECTED] wrote: > Thanks for the helpful responses on this. My potential aim is to do a > simple non-commercial Myst style game. As you move between the rooms of the > game the game needs to load up the images for the room being moved into, and > unload images for some other room based on a caching algorithm. My current > thinking is to have each room as its own stack embedding the images into > them. Room state will be maintained in a central stack.
I think a graphics-heavy app a la Myst would be a good candidate for the memory conservation benefits of referencing images rather than embedding them. Then your caching is automatically done for you, so you can spend that coding time crafting cool puzzles. :) -- Richard Gaskin Fourth World Media Corporation Developer of WebMerge: Publish any database on any Web site ___________________________________________________________ [EMAIL PROTECTED] http://www.FourthWorld.com Tel: 323-225-3717 AIM: FourthWorldInc _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
