Wow...Nice work guys...

Couple questions.
Is it possible to do the following?

-Anti-alias objects
-MIP map objects
-Reflection Maps?
-Shadows?
-Create hi-rez single pictures. IOW, create a large poly count mesh with
numerous textures and 'take a picture' instead of real-time animate.
-Render hi-rez single images w/alpha channel.

I'm interested in being able to render high quality scenes, suitable for
display on web pages. Is this possible?

Thanks, and great job!

-Chipp


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