David Squance wrote: > Could you please explain what this means? What is buffering w.r.t. windows > and what's the difference from the user's perspective, buffered vs not?
"Buffering" refers to drawing the contents of a window into an offscreen buffer before copying that buffer to the screen. Without the buffer, objects are drawn directly into the window on screen, with noticeable side-effects like "flashing" when the area occupied by an image or control is erased and the new object is drawn. With a buffer, this drawing takes place offscreen and is copied in one quick move to the screen in its finished state, hence no flashing as individual controls are drawn. -- Richard Gaskin Fourth World Media Corporation ___________________________________________________________ [EMAIL PROTECTED] http://www.FourthWorld.com Tel: 323-225-3717 AIM: FourthWorldInc _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
