> >This loop uses 100% of the CPU time, That's just not true, things run fine when i do this. Like any script, when it runs, no other scripts run along at the same time.
> ----- Original Message ----- > From: "J. Landman Gay" <[EMAIL PROTECTED]> > To: "How to use Revolution" <[EMAIL PROTECTED]> > Sent: Wednesday, December 03, 2003 10:32 PM > Subject: Re: Drag n Drop Objects in Flash vs. Rev > > > > On 12/3/03 9:48 PM, Judy Perry wrote: > > > > > I just checked this link out. > > > > > >>From what I read, it's a much more verbose solution and the only > > > advantage I see mentioned is that it prevents the user from dragging an > > > object out of bounds (whatever that means -- out of its intended target? > > > Off the card?). > > > > > > Am I understanding it correctly? > > > > Continually polling the mouse location in a repeat loop uses up a lot of > > system resources. In MacOS (before OS X) it wasn't as big a deal because > > the Mac didn't really multitask and so you weren't holding up any other > > apps very much by hogging the event queue with a long repeat loop. But > > on all other OSs, tying up the event queue with non-stop polling can > > cause problems with other background tasks. The more efficient (and > > Raney-approved) method is to use built-in Rev messages to do the polling > > for you. > > > > I explain it more here: > > > > http://www.hyperactivesw.com/polling.html > > > > -- > > Jacqueline Landman Gay | [EMAIL PROTECTED] > > HyperActive Software | http://www.hyperactivesw.com > > > > _______________________________________________ > > use-revolution mailing list > > [EMAIL PROTECTED] > > http://lists.runrev.com/mailman/listinfo/use-revolution > > _______________________________________________ > use-revolution mailing list > [EMAIL PROTECTED] > http://lists.runrev.com/mailman/listinfo/use-revolution _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
