on 12/28/03 1:48 AM, [EMAIL PROTECTED] at [EMAIL PROTECTED] wrote: > Date: Sat, 27 Dec 2003 21:47:16 -0800 > From: Ken Norris <[EMAIL PROTECTED]> > Subject: Re: Transparency confusion > >> Why is this? Is it the time required to change windowShapes? Is it >> the work required to get the image to make the windowShapes? > ----------- > Well, yeah...all of the above. I think you'd have to make each character a > separate graphical element in a windowShape. ------------ This turned out not to be quite true, I think. You should be able to make a *line* of text into a bit-mapped GIF image, turn it into a windowShape, and scroll it by changing its loc.
I wasn't able to put this together in Rev because I cannot create 1-bit transparent bg GIFs or PNGs right now, but I *did* build one in SuperCard as a customPalette. I made a bit-mapped image and knocked out the centers of letters as needed (a's, o's, e's, p's, d's, etc.). I started the window off screen-right and updated it's loc in an idle handler, but in Rev you might be able to send in time. However, as I expected, it flickers because of the constant redraws of the window as moves. Just an idea... Ken N. _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
