On Jan 8, 2004, at 1:09 AM, Mark Wieder wrote:

I think you're right about menuEvents per se, but in this particular
case all you have to do is set an isPlaying variable to false, then
toggle it when the user plays something you *know* whether something's
playing.

Setting a state variable would work in many cases. However, with a player object you don't receive any messages when the user clicks on play/pause (in a quick test I did you don't even get a mouseUp event) so the variable would become out of sync with the actual player state unless you did a check every x seconds or created custom controls rather than using the default QT controls. In this particular case I prefer to do the check in the menubar mouseUp script.


Maybe I've lost sight of the original question by now, but I believe
it was the desire to have a "Play" menu option if nothing was playing,
and a "Pause" option is something was.

That is correct. It already works, I just wanted to know if there was a way to detect which button was clicked in a menubar group so I could execute the code *only* when the 'Audio' menu was selected.



-- Trevor DeVore Blue Mango Multimedia [EMAIL PROTECTED]

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