On 16/01/2004 jbv wrote: >For Bezier curves, either 2D or 3D, >the easiest solution is to use openGL.
So, openGL has a bezier curve fitting function ready available... Could I send you a list of points (coordinates) and you return me the exact location of the two control points? >AFAIK, someone at RR is working on a vector graphic >tool for a forthcoming version of Rev, so maybe it >isn't worth spending too much time trying to >emulate this in Transcript... This is great news. Where it got published? I'll like to read more about this feature. But, I need this as soon as possible for a tutorial on bezier curve editing in Ilustrator. xavier bury wrote: >Try these nice examples. [snip] >Maybe I start adding flash to my >transcript translator! Thanks a lot for the links! A lot of interesting stuff there. Could you explain in a new message titled: Transcript translator, What does this new project? al ===== Visit my site: http://www.geocities.com/capellan2000/ Search the mail list: http://mindlube.com/cgi-bin/search-use-rev.cgi __________________________________ Do you Yahoo!? Yahoo! Hotjobs: Enter the "Signing Bonus" Sweepstakes http://hotjobs.sweepstakes.yahoo.com/signingbonus _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
