I am planning a simple arcade game in Rev. I inspected all those marvelous stack by Mr Scott Rossi of Tactile Media and gathered almost all the theory I need. My only doubt is about collision. Did anyone here got a nice collision routine for two objects? My routine is slow, when applied to a array of objects it lags the answer.
Cheers Andre -- Andre Alves Garzia - Soap Dog Studios - BRAZIL http://studios.soapdog.org
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