The keys to use are displayed when you open the stack, and you can change them by clicking the button for the action you want (like thrust, for example) and then pressing the key you want to cause that action.
What's happening when you use the cursor keys is that the stack is going to the next/previous card. There are only two cards. The other one is used as a scratch pad, for setting up the various graphics used in the game.
On my machine, using the cursor keys goes to the other card, but can also switch back to the game without a problem.
regards,
Geoff Canyon [EMAIL PROTECTED]
On Mar 19, 2004, at 5:17 AM, A.C.T. wrote:
Hi,
some more information about the strange behavior:
go stack url http://www.inspiredlogic.com/rev/starbattle.rev(I downloaded it, did not type the go stack command ...)
It seems there is a "hidden function" embedded in the stack. Building a standalone from it one can use the cursor keys to switch on/off some kind of "debug window" with several buttons. Yet running the stack inside the IDE leads to the described lockup.
Mit freundlichen Gr��en, Marc Albrecht A.C.T. / Level-2 Glinder Str. 2 27432 Ebersdorf Deutschland Tel. (+49) (0)4765-830060 Fax. (+49) (0)4765-830064 _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
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