Due to the overwhelming response for FSCommand support for swf files playing in a player object (Ken and Terry ;-) ) I have implemented this in a development version of my EnhancedQT external. It turns out it only took about 4 lines of code.

You can now load any .swf (version 5 or lower) file into a player object and any FSCommands will send a FSCommand pCommand, pArguments message to the player when it is triggered.

If anybody wants to play around with it let me know off list and I can send you a copy. I only have a OS X version compiled right now but I can do a Windows or OS 9 compile tomorrow.


-- Trevor DeVore Blue Mango Multimedia [EMAIL PROTECTED]

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