My first post to this list...

I am a SuperCard user (for 14 years). I am of course interested in Revolution's multi-platform output. However... in reading some of your tutorials, I came across a blurb outlining a restriction on making run-time changes to Revolution projects (stacks). I am interested in evolving code... projects that react to, optimize and adjust to their environment... who uses them and their intent, and available media, data and communications streams. How does one do this with Revolution? I can imagine a solution involving two concurrent projects... one running... the other treated as data file... adjusted by the first... then, periodically, the first duplicates the second (now there are three), launches the second which once launched, quits and deletes the first, then, gets down to the business of writing changes to it's inactive clone. Wow, that seems complex... but I can't quite imagine how else to do run-time self-adjusting code. How have you people solved this problem.


Randall Reetz

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Welcome :)

What you envision is possible but you really need to plan things well ahead. There are two basic restrictions that come in your way.

1. Standalone applications can't modify self. You can modify the code on the fly but the changes can't be saved into the same file. However, this is not a show stopper for you since your standalone can contain only the persistent code and all other codes can reside in stack files that can be modified at runtime.

2. When running as a standalone, you are not allowed to compile more than 10 lines of code (see the scriptLimits in Rev's docs). This applies to both replacement of handlers as well as execution through 'do'. I see this as a serious issue for you since it will likely make the workabout from #1 useless. To work around script limits, you would need to break your code in really small chunks, which does not sound plausible for this task. A better solution would be to negotiate with RunRev a special license that increases the script limits. If you have enough funds, you can get the embedded product that allows you to work around this. But this is quite a costly option.

No problems, of course, if you are developing this for your own usage and can do all execution under licensed IDEs (I mean that the projects execute only when running in licensed IDE's -- I am using plural in case multiple computers are involved). Considering the relatively low price of Rev Express, this may be an acceptable approach.

Robert Brenstein
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