Troy Rollins wrote:
> To be honest, I don't prefer to declare my variables unless there > scope is something more than handler level, that is too much like > RealBasic. I just want all unquoted strings to be variables, or > throw an error. It is the unquoted string literals that kill me.
I see. Thanks for the clarification. Yes, a quotedStrings property would seem a useful middle ground.
> Those, and the quoted variable names (which are required on occasion) > you get both of those instances in a single script and you wonder if > gravity is going to give out too.
When is a variable required to be quoted?
> Personally, I quote my strings. But if something goes wrong in my > coding (I introduce a bug), Rev is just as happy to keep on going > as though it was all good... and then turn around and throw me > an unquoted literal exception of some kind which is completely > bogus, in a different script which doesn't have anything of the > kind.
Sounds like the problem may be less about unquoted strings than about making sure Rev reports errors more accurately.
Do you have a recipe for that sort of thing that still occurs in v2.2.1?
> Transcript is sort of the wild west of coding, anything goes, there > are few rules to adhere to, but lots of bear traps laying around > that will catch you when you least expect it. But... it's powerful > too. No question there. > > Makes the wild west a great place to visit, but I don't tend to like > staying too long. I prefer the stability of something on say... > version 10. ;-)
The version number is artificially low because Scott Raney, who stewarded the engine for most of its life, is extremely modest with version numbers. He's had very major releases introducing a great many powerful new features and even a file format change that in his mind only warranted a dot release. His coding is some of the finest I've ever worked with, but he'd be the first to admit his genius doesn't extend to marketing. :)
The engine was born in 1992 on Unix, ported to Win32 in the mid-90s and to Mac in the late 90s. While the engine version is numbered only 2.6, if it was an Adobe or Macromedia product it would be called 10.0. ;)
-- Richard Gaskin Fourth World Media Corporation ___________________________________________________ Rev tools and more: http://www.fourthworld.com/rev
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