Wed, 7 Jul 2004 13:02:14 -0700 (PDT) Judy Perry wrote: > for example, keep track of > character stats in a game, including previous > locations in which something > interesting was revealed or for the purposes of map > revelations/display > and the like) but that's about it.
This sounds like you are creating a multilevel game for your classes! Is really easy to recreate a Pokemon like game in RR/MC. At least the gameboy version... ;-) but... is not easy to recreate all the artwork. :-( > So, what I do is use a bunch of global variables to > keep track of these > things (and, one card for every display). I'm > perhaps aware that this is > not the best way to do such things, but it is the > way I CAN do such > things. Instead of globals use custom properties for the whole stack: set the custom_property_that_couldbe_global to true get the visitedplaces of this stack put comma & "Room 12" after it set the visitedplaces of this stack to it -- now contains "Room 12" too... al ===== Visit my site: http://www.geocities.com/capellan2000/ Search the mail list: http://mindlube.com/cgi-bin/search-use-rev.cgi __________________________________ Do you Yahoo!? Yahoo! Mail - 50x more storage than other providers! http://promotions.yahoo.com/new_mail _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
