Hi Alejandro,

Y'know, in my mind, I think 'the interface *IS* the program. In fact, top-down programming for me always begins first with a blueprint outlining the interface. I don't concern myself with the algorithms or architecture until the interface is laid out properly.

An example of such a blueprint can be found at:
http://www.altuit.com/webs/altuit2/fred/NewtekBlueprint02.swf

Typically these blueprints are plotted out large scale and tweaked for a couple of versions, then interfaces built directly from them. Only after the interfaces are complete does the real 'coding' start.

I find this approach to work best for matching customer/client expectation with application. It's a bit 'Xtreme' ;-)

best,

Chipp


Alejandro Tejada wrote:


I perceive programming like problem-solving
within a well defined environment...

I suspect that something that will produce unlimited confusion to newbies is to believe that their program is bounded to the interface.
or worse yet: that the program IS the interface.


In traditional programming enviroments you learn
to create good code first and later you start working
in the interface. Here, (RR/MC) this division does not
applies.

For this reason, i mention here again:
RR/MC needs a dedicated place to showcase
the creation of interfaces with this development
tool. The names of Scott Rossi and Chipp Walters
pop-ups in my head when i think in interfaces
in this platform.



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