Tom,
I think you are confusing screenRect with your stack's rect. "screenRect" reports the size of your computer screen, and since yours is set to 1024x768 that is what it always reports for you. On the other hand, you can set your stack's "rect", "height" and "width".
One thing to note- if you want to run on a 800x600 resolution, you will want to make your stack slightly smaller than that for platforms that have menubars, start menus, etc that take up screen space on top of your application.
HTH
Thanks for the help, but I guess I'm getting confused with the screen size info.
All I really want is to decide on a smart size for my cards so I can position my graphics and buttons and know that they will not overflow anyone's screen.
When I drag a screen around until its rect is 800/600, I have plenty of room to work. (It's quite big!) So I guess my question is if I just keep all my buttons and graphics within this size area, 600/800, will it work for people and does it matter then what the stack's screenrect is? I just want to know if I develop with cards whose rects are at 600/800 if people will have enough room. I can't seem to change the screenrect for the stack, whose default seems to be 1024/768.
Many Thanks, Tom _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
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