Hi Troy,

I don't use the Rev table object, but if I wanted to do what you want to do using a field I'd do it like this:

trap the tabkey (on tabKey) in the field, then check the number of tabs in the selectedLine, and execute the appropriate business logic based upon where your cursor is (selectedChar function)-- either pass the tabKey or move the cusor (select char 12 to 11 of me).

OR create your own table group consisting of separate fields next to each other.

best,

Chipp

Troy Rollins wrote:

The table should have 3 columns. I've accomplished this via setting tab stops... 292,425,691 (691 is actually just off the right hand edge, otherwise the last column gets a column separator right inside of it.)

In the "Table palette" of the PI, I have Table Object, hGrid, and vGrid selected. Though Table object selected or not doesn't seem to make any difference in the behavior.

Vertical scrollbar is turned on, Horizontal is off. LockLoc is on.

The problem - the table object seems to have a will of its own when it comes to horizontal size, adding columns to some arbitrary size that I can't figure out where it is getting it, turning on its H scrollbar, and scrolling sideways when tab is pressed.

I'm sure there must be a property not being set, or something, but I don't know which one it is. Anyone have a table tutorial stack, or advise on how to make a multi-column field which behaves like a proper table?

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